AI Insights · Timothy · January 2022
Top 5 Low Poly Games Performance in Lebanon Q4 2021
In Q4 2021, the top 5 low poly games in Lebanon showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower highlights trends for each title.
In the fourth quarter of 2021, the top 5 low poly games on a unified platform in Lebanon exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of each game.
Roblox from Roblox Corporation saw its weekly revenue fluctuate significantly, peaking at around $4.2K in the week of December 20. Weekly downloads experienced a decline initially but picked up towards the end of the quarter, reaching approximately 9K in the final week of December. The game maintained a relatively stable active user base, hovering around 230K to 245K throughout the quarter.
Art of War: Legions from Fastone Games showed more modest performance. Weekly revenue hit a high of $350 in early October but generally trended downward, settling at around $117 by the end of December. Downloads remained relatively low but increased towards the end of the quarter, reaching 546 in the last week of December. Active users saw a gradual decline from 5.2K to about 4.3K over the same period.
UNICORN 3D: Color by Number from Akita Limited Liability Company had consistent but low weekly revenue, averaging around $85. Downloads were minimal, with a slight increase to 23 in the final week of December. Active users were negligible, with only 10 reported in the last week of the year.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showed a varied performance. Weekly revenue saw a significant increase, peaking at $143 in the week of December 20. Downloads fluctuated but ended the quarter on a positive note with 2.3K in the last week of December. Active users saw a decrease from 12.4K in late September to about 3.6K by the end of December.
LEGO Batman: DC Super Heroes from Warner Bros. had minimal revenue and no significant download activity throughout the quarter. The game’s revenue showed a slight increase towards the end of December, peaking at $106 in the final week.
These insights are derived from data provided by Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.